JustSpirit.dev

JustSpirit.dev

Hey, I'm Jack, and this is my website (although that's pretty obvious). I'm currently a Game Design and Development student based in Newcastle, with the intention of studying Games Programming at Teeside University.


Games in general have been a longtime love of mine, but while I do love the creative side (bar anything artistic; I just don't have the eye for it), coding has been my true calling for as long as I can remember. I've spent time learning web languages such as HTML and CSS, while my latter school years were dedicated to Python. I'm currently in the process of teaching myself Godot with a mix of GDScript and C++ in order to move away from Unreal Engine's Blueprints (no matter how satisfying they are to look at when done neatly).


Other than games, I like reading manga and watching the occasional anime. I do like going for walks, even if I don't go on them as often as I should. I watch far too much YouTube that I often struggle to find anything to watch on it now. And depending on how I'm feeling, I sometimes stream, and people laugh at me for dying in Elden Ring.


This website primarily serves as a place for my portfolio, where I can show off all the work I am proud of completing, or at least starting on, either solo or with friends.


I host basically everything I do over on GitHub, and if you ever want to reach out to me, you can do so through LinkedIn.



Portfolio

YouTube Thumbnail

Unreal Engine Platformer Tutorial

Earlier in the year, my class had a practical exam creeping up on us, so I put together this tutorial video which provided a basic rundown of common mechanics which people could use as an aid for their own independent learning.

March 7th 2024


A double page spread containing information about the game Dungeon Merchant.

Dungeon Merchant


Image of this website's splashscreen

JustSpirit.dev

JustSpirit.dev is the very website you are reading this on. I always wanted to do a website portfolio/cv instead of some boring pdf. However, as I went through all the work of setting up this website (including squashing some annoying and confusing bugs), I don't plan to limit myself to a portfolio.

Oct 28th 2023 > Present


Image of the High Noon map

High Noon

High Noon was the accumulation of one of the final assignments we got during our first year of college. We were paired up into teams of three or four, given a few pitches, and just had to run with them. Alongside Shane, Elliott, and Isaac, I learned what it truly meant to plan a game, an experience that continues to assist me to this day.

In all honesty, I would happily talk anyone's ear off about the entire experience surrounding High Noon. Instead, you can find my final evaluation of the assignment here, as well as all the files, presentations, and documents we created below.

Mar 22th 2023 > May 25th 2023